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游戏特价

5
Worms W.M.D
Microsoft
策略
策略 ¥214.00¥21.40
小虫子们又开始了他们大打大闹的游戏了!伴随着精美的2D手绘画风,全新的武器,制造系统的加入,以及可操控的载具与可以进入的建筑,更别提那些你最爱的经典武器和玩法的回归,《百战天虫:大杀器》绝对会为你带来史上最佳的游戏体验。 使用丰富的新老武器,以你自己的方式通关逐渐变难的30个战役关卡。使用载具来为敌人制造混乱,躲进建筑物来为你取得战术优势。去主宰你的战场吧! 在令人捧腹的全面战术型蠕虫战中迎战数量高达 5 个的对手,本地多人游戏中每人最多可有八个蠕虫。利用混凝土驴碾压对手。利用神圣手雷将他们炸成蠕虫肉块。在直升机上从上空发起猛烈攻击,或用坦克打得他们落花流水。80 件武器和实用工具触手可及,蠕虫混战一触即发! 主要特色: 精致的2D画面:最符合虫子们的2D游戏方式,可以帮助他们快速计算出精确弹道!新虫子的加入与可爱的2D手绘风格,一定会让他们如“虫”舔翼。 载具:虫子们之间的战争第一次引入了载具。使用为战而生的坦卡来主宰地面战场,在直升机上向地面上的敌人释放密集的炮火攻击! 建筑物:低下头,躲进建筑里。在建筑物内藏身,可以为虫子们提供战略优势,保护他们免受直接打击! 制造:在你对手的回合,你再也无需百无聊赖的等待了!抓住那些从天而降的补给箱,来制造邪恶的武器升级吧!比如,电子羊,火箭筒派,或者是神圣地雷,讲这些武器发泄在你的敌人身上吧! 经典的游戏玩法:我们使用全新的游戏引擎重新塑造了经典的游戏体验。还有人人都爱的‘忍者绳索’的回归。 全新与经典的武器:超过80种武器与道具任君使用,包括那些经典武器的回归和全新的武器,比如‘狡猾电池’、‘不速之礼’还有‘OMG突袭’等等。 机枪:如果超过80种的武器和工具还不够的话,那么在场地中还有各式各样的枪械可以操作,可以让那些好战的虫子们更加痛快的大肆破坏! 令人捧腹的单人或本地多人混战 – Worms W.M.D 等着您解锁,并为单打独斗的玩家准备了各种训练任务、活动任务和挑战。挑战多人模式,每个地图最多容纳六人,每人可有八个蠕虫!
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NC Command
Microsoft
策略
策略 ¥144.00¥71.00
Command from above. Fight from the front line. NC Command is a futuristic real-time strategy game built around large-scale base warfare, tactical unit control, technology progression, and adaptive enemy commanders. Build and defend your command base, secure resources, expand production, unlock advanced technology, and field a growing arsenal of infantry, armor, artillery, hover units, aircraft, mechs, and powerful late-game systems. When the battle gets personal, Direct Command Mode lets you drop out of the traditional RTS view and take hands-on control of selected combat units. Drive a tank into the assault, command a heavy unit from ground level, or fight alongside the army while the rest of the battlefield continues around you. Fight a 10-mission campaign Lead your forces through ten operations across varied battlefields and increasingly dangerous enemy positions. Missions grow in scale and complexity as new technologies, advanced units, defensive systems, and larger theaters enter the conflict. Build your war machine Construct a complete military installation with resource processing, power, infantry and vehicle production, advanced research, aerospace facilities, sensors, repair systems, defensive emplacements, and powerful late-game structures. Command a diverse army Deploy Rifle Infantry, Missile Troopers, Flamethrowers, scouts, tanks, artillery, hover armor, drones, aircraft, walkers, Mammoths, aerospace transports, mobile defense platforms, and specialized support units. Different units have distinct battlefield roles, abilities, movement characteristics, and tactical strengths. Direct Command Mode Select an eligible combat unit and switch from RTS command view into a close third-person combat perspective. Move, aim, fire, and use unit abilities while the rest of your army continues following its orders. Exit Direct Command at any time and return immediately to the strategic battlefield view. Veterancy Combat units can progress from Recruit to Veteran and Elite during a match. Units that survive and contribute to battle become stronger, giving you a reason to protect experienced forces instead of treating every unit as disposable. Research and tactical abilities Advance through the technology tree to unlock new weapons, defenses, units, and battlefield abilities. Rifle Infantry can unlock Combat Stimulants, giving them access to a temporary Stim Pack combat boost when you need to push through a difficult engagement. Smarter enemy commanders Enemy commanders use distinct strategic profiles and can expand, research technology, construct advanced production, organize attack forces, defend key areas, and field late-game units. Skirmish battles can scale to large multi-army theaters with up to seven NPC-controlled opposing bases. Multiplayer Play host-authoritative cooperative multiplayer with up to 4 human commanders, sharing the battlefield against NPC forces. Large-scale warfare Fight across forests, deserts, snow-covered terrain, cities, rivers, bridges, industrial areas, and large late-game battlefields. Road networks, terrain, resource locations, defenses, and strategic routes all influence how your army moves and fights. Built for replayability Between the campaign, configurable skirmish battles, multiple AI commander styles, technology progression, multiplayer, Direct Command, veterancy, and large-map battles, no two wars need to unfold the same way.
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