Obsidian Ebook Reader
书籍与参考 ¥13.00
The EPUB Ebook reader with no ads, no online connection, and complete privacy. Organize your library, customize your reading experience, and enjoy your books in a sleek, modern interface. Customizable reading experience with themes including true black dark mode and many font options. Add and sync your folders, edit book meta data, and more.
全本圣经生命读经是由主仆李常受弟兄从一九七四年起,直到一九九五年七月,历经二十一年的时间,在美国带领定期生命读经训练所释放的信息集成。内容为逐章逐节解明圣经各卷,不只陈明神圣启示客观的道理,更重在属灵生命主观的经历与应用。如著者所说,这套信息的目的乃是:(一)对这世代神的儿女陈明真理、(二)供应生命、(三)解答圣经疑难、以及(四)解开圣经各卷。
数年以来,台湾福音书房已将全本圣经之生命读经录制为行动数字广播,从创世记至启示录,共一九八四篇信息MP3。如今重新整理,再制作成『生命读经』有声APP,适用于Windows 10平台。期盼更加便利圣徒进入圣经解开的话语,实行生命读经『新约一日听三篇,一年听遍一遍』的负担,以赎回光阴、开启圣经。
版权所有:台湾福音书房(TAIWAN GOSPEL BOOK ROOM)
系统开发:台湾福音书房&九福科技顾问股份有限公司
〔v1.4.0〕
Learn Virtualization VMware Hyper-V
书籍与参考 ¥28.00
✨✨✨✨✨✨ Learn Virtualization VMware Hyper-V ✨✨✨✨✨✨
Unlock the power of Learn Virtualization VMware Hyper-V with this all-in-one learning app!
Learn Virtualization VMware Hyper-V makes it simple to master Learn Virtualization VMware Hyper-V concepts with interactive and easy-to-understand lessons.
✨ Explore and Learn through:
• Tutorials
• Flashcards
• Quizzes to test your knowledge
• Videos
📘 Chapters Included:
From the basics to advanced concepts — everything is covered!
Chapter:1 Introduction to Virtualization
Chapter:2 History and Evolution of Virtualization
Chapter:3 Types of Virtualization: Server, Desktop, Application
Chapter:4 Hypervisors Overview
Chapter:5 Type 1 vs Type 2 Hypervisors
Chapter:6 Benefits of Virtualization
Chapter:7 Virtual Machines (VMs) Overview
Chapter:8 Virtual Machine Lifecycle
Chapter:9 VM Hardware Virtualization
Chapter:10 VM Guest and Host OS
Chapter:11 VMware Overview
Chapter:12 VMware vSphere Introduction
Chapter:13 VMware ESXi Architecture
Chapter:14 VMware vCenter Server Overview
Chapter:15 VM Deployment in VMware
Chapter:16 VMware Datastore Overview
Chapter:17 VMware Networking Overview
Chapter:18 VMware vSwitch and vDS
Chapter:19 VMware Resource Pools
Chapter:20 VMware Clustering
Chapter:21 VMware DRS Overview
Chapter:22 VMware HA (High Availability)
Chapter:23 VMware Fault Tolerance
Chapter:24 VMware vMotion
Chapter:25 VMware Storage vMotion
Chapter:26 VMware Snapshots Overview
Chapter:27 VMware Templates and Clones
Chapter:28 VMware Content Library
Chapter:29 VMware Alarms and Monitoring
Chapter:30 VMware Performance Optimization
Chapter:31 Hyper-V Overview
Chapter:32 Hyper-V Architecture
Chapter:33 Hyper-V Installation and Setup
Chapter:34 Hyper-V Manager Overview
Chapter:35 Creating VMs in Hyper-V
Chapter:36 Virtual Hard Disks (VHD, VHDX)
Chapter:37 Hyper-V Networking
Chapter:38 Virtual Switch Types
Chapter:39 Hyper-V Checkpoints
Chapter:40 Hyper-V Replication
Chapter:41 Hyper-V Integration Services
Chapter:42 Dynamic Memory in Hyper-V
Chapter:43 Resource Allocation in Hyper-V
Chapter:44 High Availability in Hyper-V
Chapter:45 Failover Clustering in Hyper-V
Chapter:46 Hyper-V Live Migration
Chapter:47 Storage Migration in Hyper-V
Chapter:48 Hyper-V Security Best Practices
Chapter:49 Hyper-V Performance Optimization
Chapter:50 Hyper-V Monitoring
Chapter:51 VM Storage Concepts
Chapter:52 Thin Provisioning
Chapter:53 Thick Provisioning
Chapter:54 Storage Tiers
Chapter:55 SAN Overview
Chapter:56 NAS Overview
Chapter:57 Storage Policies in VMware
Chapter:58 Storage QoS
Chapter:59 Storage Cloning
Chapter:60 Storage Snapshots
Chapter:61 VM Networking Concepts
Chapter:62 Virtual Network Adapters
Chapter:63 Network Segmentation
Chapter:64 VLANs in Virtualization
Chapter:65 NIC Teaming
Chapter:66 Distributed Switches
Chapter:67 Network Policies
Chapter:68 Network Security Best Practices
Chapter:69 Software Defined Networking (SDN)
Chapter:70 Virtual Network Performance
Chapter:71 VM Backup and Recovery
Chapter:72 Backup Strategies Overview
Chapter:73 VMware Backup Solutions
Chapter:74 Hyper-V Backup Solutions
Chapter:75 Snapshot vs Backup
Chapter:76 Restore Procedures
Chapter:77 Disaster Recovery Planning
Chapter:78 Replication Overview
Chapter:79 DR Testing
Chapter:80 Business Continuity
Chapter:81 Automation in Virtualization
Chapter:82 VMware PowerCLI Overview
Chapter:83 Automating VM Deployment
Chapter:84 Hyper-V PowerShell Overview
Chapter:85 Scripted VM Management
Chapter:86 Automation Best Practices
Chapter:87 Scheduled Tasks in Virtualization
Chapter:88 API Integration
Chapter:89 Infrastructure as Code for Virtualization
Chapter:90 Orchestration Tools Overview
Chapter:91 Security in Virtualization
Chapter:92 VM Hardening Best Practices
Chapter:93 Network Security for VMs
Chapter:94 Host Security
Chapter:95 Patch Management
Chapter:96 Access Control in Virtualization
Chapter:97 Encryption in Virtualization
Chapter:98 Logging and Monitoring Security Events
Chapter:99 Compliance in Virtualized Environments
Chapter:100 Virtualization Coding/Configuration Exercises
🧠 Boost your skills with hands-on learning tools — tutorials, flashcards, quizzes, and videos designed to make Learn Virtualization VMware Hyper-V fun and effective!
🚀 Start your Learn Virtualization VMware Hyper-V journey today and learn smarter, not harder!
Solar System - 3D overview
书籍与参考 ¥8.00
Solar System 3D is a fun way of Exploring, Discovering and Playing with the Solar System and Outer Space.
Welcome to the Space Playground
Solar System 3D (or just Solar) contains many views and celestial simulations, but most of all - it brings you closer to the furthest reaches of our world and lets you experience lots of fantastic space sceneries.
It aspires to be the most illustrative, easy to understand and simple to use space model.
3D Encyclopedia
In Solar’s unique encyclopedia you will find the most interesting facts about every planet, dwarf planet, every major moon and more – and everything is accompanied by realistic 3D visualizations.
Nightsky Observatory
Enjoy Stars and constellation of the night sky as viewed from any given location on Earth. You can point your device at the sky to see all objects in their proper place, but you can also simulate Night sky in the past or in the future.
Now with advanced options that let you simulate ecliptic, equatorial and azimuthal line, or grid (among other things).
Scientific Instrument
Solar System Scope calculations are based on up-to-date orbital parameters published by NASA and let you simulate celestial positions at any given time.
For Everyone
Solar System Scope is well suited for all audiences and ages: It is enjoyed by space enthusiasts, teachers, scientists, but Solar is successfully used even by children of 4+ years of age!
Unique Maps
We are proud to present a very unique set of planetary and moon maps, that let you experience a true-color space as never before.
Comic and manga reader.
🌄 Support this image formats: JPG, JP2, JXR, JXL, PNG, APNG, AVIF, HEIC, WEBP, GIF, SVG, BMP, ICO
📦 Support this compressed formats: RAR, ZIP, 7Z, TAR, LZH, ACE, CBR, CBZ, CBA, CB7, CBT
📄 Support this documents/ebook formats: PDF, EPUB (Alpha)
🎵 Support background music from folder: MP3, M4A, WEBM, WEBA, OGG, OPUS, WAV, FLAC
☁️ Server connection support: smb://, ftp://, ftps://, scp://, sftp://, ssh://, s3://, webdav://, webdavs://
📁 Master folders support
📚 OPDS support
❤️ Favorite labels
🏷️ Custom labels
🇯🇵 Manga read mode
🇰🇷 Webtoon read mode
📖 Double page view
🔖 Bookmarks and continue reading
🔍 Floating magnifying glass
🖱️ Reading in scroll or slide
⚪ Adjust the brightness, saturation, contrast, sepia, negative and invert colors
🎨 Colorize black and white images
🔄 Tracking with sites (AniList and MyAnimeList)
🎮 Gamepad navigation
⌨️ Custom shortcuts and tap zones
🔢 Multiple interpolation methods: lanczos3, lanczos2, mitchell, cubic, linear, nearest and others
Comics and mangas media server.
ORGANIZE: Organize your CBZ, CBR, PDF and EPUB files in different libraries, collections or reading lists.
READ: Use the integrated Webreader, the Mihon extension, any OPDS reader, your eReader, or other integrations.
MANAGE: Edit metadata for your series and books.
神是窑匠,我们是神手中的泥土。一团泥要被甄陶成美丽的器皿,不是转瞬间的事;从塑型、焙烧到成品,是需要时间的。泥土在窑匠手中,在转轮上转动,就会逐渐成形;照样,孩子们自幼在待人处事上的应对,也会形成他们的习惯,而成为他们的性格。
一个人有甚么用处,能接受甚么托付,承当甚么责任,或作甚么事情,百分之百是根据他的性格。按照圣经的记载,所有为神使用的人,都有一个特点,就是有合乎神使用的性格,如亚伯拉罕、摩西、保罗等。可以说,一个人能不能为主所用,其关键就系于他的性格。
性格的组成是生性加上习性。性情是天生的,性格是养成的。所以,人从小就必须注意性格的养成。在年幼的人身上,生性是多于习性;然而,人越成长,生性越少,习性越多。因此,习性比生性更重要。为人父母者千万不可忽略孩子的日常生活,因为这会形成他们的习性,养成他们的性格,对他们将来能否作主合用的器皿,有深远的影响。
重看孩子性格的培育,为主豫备正确的器皿,以承接主新时代的托付,是我们深切的期待。愿你我为此齐心努力。
本系列共有三十本,为韩国福音书房为因应圣徒需要而制作。
『童话绘本』有声APP收录台湾福音书房所发行性格童话绘本之有声书,适用于Windows 10平台。
版权所有:台湾福音书房(TAIWAN GOSPEL BOOK ROOM)
系统开发:台湾福音书房&九福科技顾问股份有限公司
〔版次:v1.3.0〕
Learn Unreal Engine
书籍与参考 ¥28.00
✨✨✨✨✨✨ Learn Unreal Engine ✨✨✨✨✨✨
Unlock the power of Learn Unreal Engine with this all-in-one learning app!
Learn Unreal Engine makes it simple to master Learn Unreal Engine concepts with interactive and easy-to-understand lessons.
✨ Explore and Learn through:
• Tutorials
• Flashcards
• Quizzes to test your knowledge
• Videos
📘 Chapters Included:
From the basics to advanced concepts — everything is covered!
Chapter:1 Introduction to Unreal Engine
Chapter:2 Installing Epic Games Launcher
Chapter:3 Creating Your First Unreal Project
Chapter:4 Unreal Editor Interface Overview
Chapter:5 Viewport Navigation
Chapter:6 Actors and Components
Chapter:7 Pawn and Character Classes
Chapter:8 Player Controller Basics
Chapter:9 GameMode and Game State
Chapter:10 Blueprints Visual Scripting Basics
Chapter:11 Blueprints Variables and Functions
Chapter:12 Blueprint Event Graph
Chapter:13 Blueprint Communication
Chapter:14 Creating Your First Blueprint Actor
Chapter:15 Understanding Unreal Units and Scale
Chapter:16 Transform (Location, Rotation, Scale)
Chapter:17 Level Editor Basics
Chapter:18 Lighting Basics in Unreal
Chapter:19 Directional, Point, and Spot Lights
Chapter:20 Sky Lights and HDRI
Chapter:21 Light Baking and GI
Chapter:22 Post-Process Volume Basics
Chapter:23 Materials and Shaders Basics
Chapter:24 Material Nodes and Graph
Chapter:25 Creating PBR Materials
Chapter:26 Material Instances
Chapter:27 Texture Importing and Optimization
Chapter:28 UV Mapping Concepts
Chapter:29 Static Meshes Basics
Chapter:30 Skeletal Meshes Basics
Chapter:31 FBX Import Pipeline
Chapter:32 Animation Blueprint Basics
Chapter:33 Animation Blend Spaces
Chapter:34 Montage Animations
Chapter:35 Retargeting Animations
Chapter:36 Physics Assets Basics
Chapter:37 Adding Ragdoll Physics
Chapter:38 Collision Settings
Chapter:39 Line Tracing (Raycasting)
Chapter:40 Input Settings and Bindings
Chapter:41 Mouse and Keyboard Input
Chapter:42 Controller Input
Chapter:43 Creating Player Movement
Chapter:44 Character Movement Component
Chapter:45 Camera Basics
Chapter:46 Third-Person Camera Setup
Chapter:47 First-Person Camera Setup
Chapter:48 Sequencer Basics
Chapter:49 Creating a Cinematic Cutscene
Chapter:50 Niagara VFX Basics
Chapter:51 Particles and Emitters
Chapter:52 Creating Fire, Smoke, Sparks
Chapter:53 Audio System Basics
Chapter:54 Sound Cues and Sound Classes
Chapter:55 Attenuation Settings
Chapter:56 UI Using UMG
Chapter:57 Widgets, Buttons, Text
Chapter:58 HUD Basics
Chapter:59 Blueprint UI Logic
Chapter:60 Health and Damage System
Chapter:61 Weapon System Basics
Chapter:62 Shooting Logic (Line Trace & Projectile)
Chapter:63 Projectile Movement
Chapter:64 Hit and Impact Effects
Chapter:65 AI Controller Basics
Chapter:66 Behavior Tree Basics
Chapter:67 Blackboard Assets
Chapter:68 AI Perception System
Chapter:69 Simple Enemy AI
Chapter:70 Navigation Mesh Basics
Chapter:71 Pathfinding
Chapter:72 Saving and Loading Data
Chapter:73 Game Instance Basics
Chapter:74 Blueprint Function Libraries
Chapter:75 Level Streaming Basics
Chapter:76 World Composition
Chapter:77 Landscape Tools
Chapter:78 Painting Terrain Materials
Chapter:79 Foliage Tools
Chapter:80 Sky and Weather Systems
Chapter:81 Day-Night Cycle
Chapter:82 Multiplayer Basics
Chapter:83 Unreal Networking Model
Chapter:84 RPC Types (Client, Server, Multicast)
Chapter:85 Replication Basics
Chapter:86 Replicating Variables
Chapter:87 Replicating Actors
Chapter:88 Multiplayer Debugging
Chapter:89 Optimization Basics
Chapter:90 LODs for Meshes
Chapter:91 LODs for Animations
Chapter:92 Occlusion Culling
Chapter:93 Unreal Build Settings
Chapter:94 Packaging for Windows
Chapter:95 Packaging for Android
Chapter:96 Packaging for iOS
Chapter:97 Git + Unreal Setup
Chapter:98 Debugging Blueprints
Chapter:99 Debugging C++ Code
Chapter:100 Capstone Game Project Overview
🧠 Boost your skills with hands-on learning tools — tutorials, flashcards, quizzes, and videos designed to make Learn Unreal Engine fun and effective!
🚀 Start your Learn Unreal Engine journey today and learn smarter, not harder!
Origami guide
书籍与参考 ¥35.00
Origami Guide is an windows Application for the users who are interested in origami and the innovation tricks and hacks of origami. Includes the precise learning guide knowledge for beginners' level of understanding material to practical level content at one place. Origami guide includes animals, creatures, dragons, dogs, cats, pandas, penguins, wildlife, blossoms, roses, and bugs and folding techniques, rockets, airplanes, spaceships, kit, wreaths, decorations, occasion, sculpture, instructions, models, world, landmarks, secrets, methods, art, activities, magic, boxes, compartments, city, forms, step, bonsai, botanical sculptures, odyssey, beginners, box, Polyhedra. It also includes technical book on computational geometry.