概述
This software implements a few elementary simulations of classical physics. It has multi-ball collisions and gravitational simulations, like a planet and its satellite, and a simplified satellite launching.
In the simulation "Fifty balls; Weightless (gas simulation approach). Piston under gravity.", it is possible to study the concepts of force and energy. The user can increase the energy of the system in real time (through heat, using the '→' and '←' keys). Thus, you can check the rise, on average, of the potential energy of the piston (work done by the system). In this way, the program can illustrate the First Law of Thermodynamics, approximately.
An example of gravitational simulation is the "A Fictional Universe" simulation. Sometimes it is possible to watch the formation of objects representing approximately a planet and its satellite.
It was made in C++ language, so to be able to make as fast and powerful simulations as possible.
This is the free version, but we have a paid version (with a free trial period) that is programmable (you can set the variables).
此版本中的新增功能
Build 1.1.24:
- improvements on the printing of the orbit
Build 1.1.22:
- improved background color
- improved instructions and disclaimer
Build 1.1.15:
- improved instructions and disclaimer
Build 1.1.5:
- improved graphics (anti-aliased)
- improved simulations (increase/decrease energy control)
- improved instructions and disclaimer
Build 1.0.44:
- improved collision accuracy (critical section management)
- improved instructions
Build 1.0.42:
- improved instructions and Disclaimer
Build 1.041:
- menu upgrade.
Build 1.0.36:
- fixed issue about 'program not responding' when closing the simulation window.
Build 1.0.35:
- improved the logo and the ending of simulations.
- it doesn't ask for the coefficient of restitution before the 'fictional universe' simulation.
系统要求
适用平台:电脑, Surface Hub
操作系统:Windows 10 版本 17763.0 或更高版本
键盘:集成键盘
鼠标:集成鼠标
DirectX:版本 9
处理器:2 cores, 2.50 GHz
图形处理器:Display 1280x800
注意:CPU: 2 cores, 2.50 GHz base speed.;Display 1280x800
留言
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