概述
A sample app showcasing several pixel shaders, ported from shadertoy.com and originally written in GLSL, implemented in C# using ComputeSharp and running in a native UWP app
此版本中的新增功能
🆕 Added an option to render via Win2D and D2D1 pixel shaders
✨ UI improvements using the latest WinUI styles
🚀 Performance improvements
✅ Stability improvements
系统要求
适用平台:电脑, Surface Hub, HoloLens
操作系统:Windows 10 版本 17763.0 或更高版本
体系结构:x64, Arm64
DirectX:DirectX 12 API,硬件功能级别 11
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